<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40574 >
In the trident tiles.spec the fortress image is assinged
to the tag fortress_fg. This causes it to be drawn in
LAYER_SPECIAL3 which the drawing code assumes is to be
drawn over units.
Attached patch changes the tag to fortress_bg so that units
are correctly drawn over the fortress image when using the
trident tileset.
-----------------------------------------------------------------------
どうぞピーナッツを召し上がってください。
diff --git a/data/trident/tiles.spec b/data/trident/tiles.spec
index 538e598..711d480 100644
--- a/data/trident/tiles.spec
+++ b/data/trident/tiles.spec
@@ -485,7 +485,7 @@ tiles = { "row", "column", "tag"
12, 10, "tx.oil_mine"
12, 11, "tx.pollution"
12, 14, "tx.village"
- 12, 15, "base.fortress_fg"
+ 12, 15, "base.fortress_bg"
13, 16, "base.airbase_mg"
13, 0, "mask.tile"
13, 17, "tx.fog"
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