<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40574 >
In the trident tiles.spec the fortress image is assinged to the tag fortress_fg. This causes it to be drawn in LAYER_SPECIAL3 which the drawing code assumes is to be drawn over units. Attached patch changes the tag to fortress_bg so that units are correctly drawn over the fortress image when using the trident tileset. ----------------------------------------------------------------------- どうぞピーナッツを召し上がってください。
diff --git a/data/trident/tiles.spec b/data/trident/tiles.spec index 538e598..711d480 100644 --- a/data/trident/tiles.spec +++ b/data/trident/tiles.spec @@ -485,7 +485,7 @@ tiles = { "row", "column", "tag" 12, 10, "tx.oil_mine" 12, 11, "tx.pollution" 12, 14, "tx.village" - 12, 15, "base.fortress_fg" + 12, 15, "base.fortress_bg" 13, 16, "base.airbase_mg" 13, 0, "mask.tile" 13, 17, "tx.fog"
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