<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40611 >
Madeline Book wrote on Dec 27, 20:24 (-0800):
> > [bvanev...@gmail.com - Sat Dec 27 22:33:31 2008]:
> > default.serv has a hack in it which sets startunits to "cccwwx". This
> > does not match the server's hardwired default value when starting a
> > game of Freeciv from scratch. The hack is supposed to change the
> > startunits back to "correct values," but at this moment in Freeciv
> > development history, it's an incorrect value.
> > Reproducer:
> > 1) using any GTK client, select "Start New Game"
> > 2) /show startunits. The value will be "ccwwx"
So why is this? The server freshly started by the GTK client should have
read default.serv at first.
> > 3) using the gui, select Ruleset Version "civ1". startunits will be
> > changed.
> > 4) using the gui, select Ruleset Version "default". startunits will
> > be changed again.
> > 5) /show startunits. It now has value "cccwwx", one extra settler.
He does at this point, too late.
> > Solution: change line in default.serv to ccwwx
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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