<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40682 >

Also, I can think of two options as for the source from where to pull the  
addon data:

ftp://ftp.freeciv.org
http://download.gna.org

I'd promote the latter option, if the kind gna.org folks would let us do  
it. :)

Daniel

On Tue, 27 Jan 2009 11:05:08 +0900, Daniel Markstedt <markst...@gmail.com>  
wrote:

>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=40682 >
>
> This is something I found very useful in Wesnoth. Addons (e.g. scenarios)
> could be downloaded and installed from inside the game UI.
>
> To be honest, this process is not very user friendly in Freeciv right  
> now.
> The number of support requests from users is proof (small selection):
>
> http://forum.freeciv.org/viewtopic.php?t=5769
> http://forum.freeciv.org/viewtopic.php?t=5674
> http://freeciv.wikia.com/wiki/Forum:The_sever_disconnects_when_I_try_to_use_a_custom_nationset
> http://freeciv.wikia.com/wiki/Forum:How_do_i_use_a_MOD_pack
> http://freeciv.wikia.com/wiki/Forum:Tiles%2C_sound_and_maps
>
> If someone's interested in implementing this, I could volunteer to draw  
> up
> a wireframe for the UI. :)
>
> Daniel
>
>
>
> _______________________________________________
> Freeciv-dev mailing list
> Freeciv-dev@gna.org
> https://mail.gna.org/listinfo/freeciv-dev




_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to