Summary: Mysterious Missing Citizen
                 Project: Freeciv
            Submitted by: None
            Submitted on: Monday 06/01/2009 at 01:02 CEST
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: hling...@verizon.net
             Open/Closed: Open
         Discussion Lock: Any
        Operating System: None



REF: http://forum.freeciv.org/viewtopic.php?t=5977

freeciv-2.1.99 SVN2_2 point 15687 (28 May 2009) compiled from source code on
Fedora 9 Linux x86 (32-bit, i386) with no known warnings nor errors of any
kind; default ruleset and isotrident tileset:

The mysterious missing invisible citizen is obviously working on a tile (in
this case: the Forest with Pheasant), but not showing on any city screens.
City productions and nearby city confirm that the citizen is in fact working
on the said tile, but citizen cannot be "grabbed" to change production, and
CMA aborts if tried. Re-loading saved game has no effect here.

Saved game attached: civgame-T106-Y120AD.sav.bz2.
ScreenShot attached: freeciv-2.1.99-svn15687-1.png.

uname -a: Linux localhost.localdomain #1 SMP Mon
May 11 11:27:07 EDT 2009 i686 i686 i386 GNU/Linux
gcc: gcc-4.3.0-8.i386
gcc-c++: gcc-c++-4.3.0-8.i386

CXXFLAGS=CFLAGS="-O2 -g -pipe -m32 -march=i386 -mtune=generic"
./configure --prefix=/opt --program-suffix=22 --docdir=/opt/share/doc
--infodir=/opt/share/info --mandir=/opt/share/man
--disable-dependency-tracking --enable-client=gtk --enable-static=no

Thanks and Regards,


File Attachments:

Date: Monday 06/01/2009 at 01:02 CEST  Name: civgame-T106-Y120AD.sav.bz2 
Size: 98kB   By: None

Date: Monday 06/01/2009 at 01:02 CEST  Name: freeciv-2.1.99-svn15687-1.png 
Size: 55kB   By: None



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