URL:
  <http://gna.org/bugs/?13708>

                 Summary: [Patch] Fix memory leak in sea barbarian creation
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Wednesday 06/17/2009 at 01:44
                Category: None
                Severity: 3 - Normal
                Priority: 1 - Later
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 
        Operating System: None

    _______________________________________________________

Details:

Creation of barbarian boat causes call to ai_data_get() after
ai_data_phase_done() is called for the turn. ai_data_get() has side-effect of
sometimes calling ai_data_phase_done() and ai_data_phase_init(). There is
memory leak when there is no ai_data_phase_done() between two
ai_data_phase_init() calls.

Attached patch fixes this memory leak by wrapping sea barbarian creation
between separate ai_data_phase_init() and ai_data_phase_done() calls. We
can't extend turn's main ai_data_phase_init() and ai_data_phase_done()
there.




    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Wednesday 06/17/2009 at 01:44  Name: CreateBarbDataPhase.diff  Size:
591B   By: cazfi

<http://gna.org/bugs/download.php?file_id=5985>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?13708>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to