URL:
<http://gna.org/bugs/?13757>
Summary: Don't clobber tile_changed
Project: Freeciv
Submitted by: None
Submitted on: Tuesday 06/23/2009 at 13:21 CEST
Category: agents
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Release:
Operating System: None
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Details:
handle_tile_info() checks if a tile has changed due to changes in specials
(irrigation, etc.), and then clobbered it when checking for changes in
resources. This caused agent calls to be missed - they didn't happen at
all.
Attached patch lets an earlier tile_changed = TRUE win.
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File Attachments:
-------------------------------------------------------
Date: Tuesday 06/23/2009 at 13:21 CEST Name:
0001-Don-t-clobber-tile_changed-back-to-FALSE-when-checki.patch Size: 909B
By: None
<http://gna.org/bugs/download.php?file_id=6032>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?13757>
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