Follow-up Comment #1, bug #13770 (project freeciv):
Added macro pf_map_iterate_move_costs to iterate only the move cost, which
should work faster than pf_map_iterate_positions, especially in the AI code.
Also, added the functions pf_*_map_iterate_until(), which prevents to iterate
the whole map when the node is dangerous e.g.
Documentation updated.
(file #6070)
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