Follow-up Comment #3, bug #13891 (project freeciv): text_tag_replace_text() looks for unit or city id and then determines city/unit name based on that. This means no name is shown when city/unit is not known by client. This is a problem. Server should be allowed to send messages about any city/unit without modifying message (selecting between plain text and link) based on each client's knowledge. Think about "wonder started" messages.
city_link() and unit_link() do insert city/unit name to link tag. It's just not used. Note that unit name is not translated in current implementation as it should be if it's used in client end. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?13891> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev