Follow-up Comment #1, bug #13958 (project freeciv): You should probably use client_is_global_observer() instead of checking if client.conn.playing == NULL.
_______________________________________________________ Reply to this item at: <http://gna.org/bugs/?13958> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev