URL:
<http://gna.org/patch/?1278>
Summary: struct connection clean up
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 03.09.2009 à 18:24
Category: general
Priority: 3 - Low
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: None
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Details:
Like the previous patches, I tried to move the server specific options in
connection->server and the same for client specific fields. Actually, there
is nothing to move. However, I am really intrigued by the is_server field
which has been added at revision 9085 for PR#11122.
First, this field doesn't mean this connection is a server, but that we are
in server side, so it's a client connection, which is really confusing...
Second, I don't the the advantage to test pc->is_server instead of is_server,
except that it does an extra addition and it takes some memory more in every
connection structure.
Maybe I miss something, could someone explain me that?
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