Follow-up Comment #2, patch #1197 (project freeciv):
there are two kinds of resets
1. if a new ruleset is loaded all settings are resetted to the default values
before the new ruleset is loaded (defined state)
stdinhand.c:3567:set_rulesetdir()
2. the reset command restores the settings as defined in the current ruleset
stdinhand.c:3942:reset_command()
I have a patch which adds an option to the reset command. The possible
arguments are:
- game => resets to the settings of the loaded savegame
- ruleset => reset to the settings defined in the ruleset
- script => reloads the initial server script
- default => use the default values
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?1197>
_______________________________________________
Nachricht geschickt von/durch Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev