Follow-up Comment #3, patch #1280 (project freeciv):

Reading this patch, I'm not totally convinced by some ways:

* Only notify_player() and notify_embassies() have en entry for offline
events.  Shouldn't at least notify_team() and notify_research() have it too? 
And what about notify_conn()?

* Why do you overwrite the event type and the tile in notify_embassies() with
E_TREATY_EMBASSY and NULL?

* I don't think that offline chat and offline events should be split in
different features.  They do exactly the same.  And I don't see any
application of using only 1/2.


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