URL: <http://gna.org/bugs/?14280>
Summary: Wish : Simultaneous Combat Project: Freeciv Submitted by: None Submitted on: Thursday 09/10/09 at 13:55 CEST Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: None _______________________________________________________ Details: I wish there can be simutaneous attack/defense. That is, if I select multiple units (whether or not they are on the same tile) which are all adjacent to a certain enemy unit, they can attack together. Of course, on the defense side, multiple units on the same tile or in the same city can defend together. In case there are defending units nearby which are not being attacked but which are adjacent to the attacking units, they should also be allowed to participate optionally as counter-attackers where their offensive powers are taken into consideration. Even online brower game like Ikar**** already has simultaneous attack/defense. I think this is more logical and add more depth to military tactics. This will make military confrontation more like a battle -- currently its more like a duel between 2 units. As I side note, I think killstack should not be the default setting -- this concept is simply ridiculous and unreasonable, not to mention being unfair. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?14280> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev