Update of patch #1303 (project freeciv): Planned Release: None => 2.3.0
_______________________________________________________ Follow-up Comment #2: I don't know path finding code well enough to know if this is correct or not, but it looks suspicious: > + if (pos.turn == 0 || (pos.turn == 1 && pos.moves_left == 0)) { > + /* Reachable immediatly. */ > + return 0; Is pos.moves_left = 0 in the beginning of the new turn or when turn ends? Doesn't apply cleanly to latest TRUNK. ... but error seems harmless as that failing change is already done in TRUNK. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1303> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev