URL:
<http://gna.org/bugs/?14371>
Summary: Loading a scenario sets the is_new_game bool to
FALSE
Project: Freeciv
Submitted by: pepeto
Submitted on: vendredi 25.09.2009 à 14:52
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.2.0
_______________________________________________________
Details:
Seems the problem was added at revision 15698 for bug #14050. Because
"game.save_players" is not defined in scenario, it was always considered as a
savegame.
The attached patch revert the change of revision 15698 and use
secfile_lookup_int_default() to determine the number of players instead of
checking is_new_game.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: vendredi 25.09.2009 à 14:52 Name: trunk_S2_2_load_scenario.diff
Size: 954 o By: pepeto
<http://gna.org/bugs/download.php?file_id=6790>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?14371>
_______________________________________________
Message posté via/par Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev