Follow-up Comment #4, patch #1235 (project freeciv):

update

[--/13] patch #1221 - applied
[02/13] patch #1222 - function to access information for different radii
[updated]
[03/13] patch #1223 - add macros CITY_REL2ABS() and CITY_ABS2REL()
[04/13] patch #1224 - implement the city radius as variable save in the city
[updated/rebased]
struct
[05/13] patch #1225 - add comment explaning the new city radii
[06/13] patch #1226 - add possibility to log the city map [update]
[07/13] patch #1227 - use new logging possibilities in aisettler.c
[08/13] patch #1228 - use new logging in sanitycheck.c
[09/13] patch #1229 - use new logging in cm_print_result()
[10/13] patch #1230 - new savegame format
[11/13] patch #1231 - activate different city radii [update]

The following patches are addons:

* update migration to use the city radius to determine the max. migration
distance
[12/13] patch #1232 - update migration to use the city radii

* [new feature] several units can be build per turn; needs some graphical
help
[13/13] patch #1234 - more than one build slot for units


(file #6879)
    _______________________________________________________

Additional Item Attachment:

File name: cityradius.diff                Size:120 KB


    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1235>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to