Follow-up Comment #4, patch #1235 (project freeciv): update
[--/13] patch #1221 - applied [02/13] patch #1222 - function to access information for different radii [updated] [03/13] patch #1223 - add macros CITY_REL2ABS() and CITY_ABS2REL() [04/13] patch #1224 - implement the city radius as variable save in the city [updated/rebased] struct [05/13] patch #1225 - add comment explaning the new city radii [06/13] patch #1226 - add possibility to log the city map [update] [07/13] patch #1227 - use new logging possibilities in aisettler.c [08/13] patch #1228 - use new logging in sanitycheck.c [09/13] patch #1229 - use new logging in cm_print_result() [10/13] patch #1230 - new savegame format [11/13] patch #1231 - activate different city radii [update] The following patches are addons: * update migration to use the city radius to determine the max. migration distance [12/13] patch #1232 - update migration to use the city radii * [new feature] several units can be build per turn; needs some graphical help [13/13] patch #1234 - more than one build slot for units (file #6879) _______________________________________________________ Additional Item Attachment: File name: cityradius.diff Size:120 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1235> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev