Hi everyone I've created a soundset for Freeciv based on samples from http://freesound.org, which licences its samples with a Creative Commons Sampling Plus 1.0 License. My motivation was partly to replace the current very repetitive default soundset, but mostly to increase the immersiveness of the game.
Here's a breakdown of the sample pack: - Individual fight sounds for the standard units - Individual move sounds for the standard units - Basic events (huts, treaties, turn bell, tech learned, wonder build and wall message) What's not in: - Extra units (crusaders, elephants and fanatics) - Individual wonder sounds - Individual building sounds (although factory and marketplace do have sounds, as an experiment) - All the other events I recommend you increase the unit move animation time a little. Any feedback is highly appreciated. Get it here: http://pedantic.co.za/freeciv/freesounds-0.9.zip Gavin van Lelyveld _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev