Follow-up Comment #4, bug #14055 (project freeciv):

From ruleset default/effects.ruleset:

[effect_supermarket]
name    = "Output_Per_Tile"
value   = 50
reqs    =
    { "type", "name", "range"
      "Special", "Farmland", "Local"
      "Building", "Supermarket", "City"
      "OutputType", "Food", "Local"
    }
nreqs   =
    { "type", "name", "range"
      "CityTile", "Center", "Local"
    }

[effect_supermarket_2]
name    = "Output_Per_Tile"
value   = 50
reqs    =
    { "type", "name", "range"
      "CityTile", "Center", "Local"
      "TerrainAlter", "CanIrrigate", "Local"
      "Building", "Supermarket", "City"
      "OutputType", "Food", "Local"
    }


The 'effect_supermarket' is for tiles with farmland but without city.  The
'effect_supermarket_2' is for city centers.  So it seems normal that
autosettler doesn't make farmlands on city center neither.


    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?14055>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to