Follow-up Comment #8, patch #1280 (project freeciv):

Just over-read the last patch...

* Is there a reason to use a packet_chat_msg pointer instead of a plain
structure?

* To be sure to don't forget any place to add the offline events, I think it
should be included inside notify_conn_packet().

* player_add_offline_event_v() is not needed.  A simple call to
player_add_offline_event() should be added in send_chat_msg().


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