Follow-up Comment #21, patch #1280 (project freeciv):

This is a first version of my mind.
* All events are stored (256 at max) for particular target type:
** For all connections.
** For players (doesn't work on pregame because they are not fixed yet).
** For global observers.
* Added special chat case: using '.' prefix when being global observer send
message to all global observers (like on warserver).
* Changed all notify_conn(pplayer->connections, ...) to
notify_player(pplayer, ...)


(file #6982)
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