URL:
  <http://gna.org/bugs/?14521>

                 Summary: Wish : Separate Resources
                 Project: Freeciv
            Submitted by: None
            Submitted on: Wednesday 10/14/09 at 11:45 CEST
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: None

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Details:

I hope that Freeciv can revamp the resource system into something like
Colonization's. That is, instead of simply using shields for production
units, each kind of resource is treated separately -- e.g. iron ore, coal,
leather, jewels, gold, silver, etc., all separate and useful for different
things. You need specific materials to build certain units. There can be
saleable products produced from these raw materials once certain technology
is researched and corresponding structure built. Then trade should actually
trade these raw materials and products. These will increase the richness and
depth of the game.





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