Follow-up Comment #1, bug #14453 (project freeciv):
Attached patch, of course, it breaks the network protocol.
game.info.great_wonders is renamed
game.info.great_wonder_owners and store player numbers. It can also have the
special values WONDER_DESTROYED, WONDER_NOT_OWNED.
player::small_wonders is renamed player::wonders and still stores city ids of
the city wonder owners. But it includes all wonders (small ones + great
ones). It can have the special value WONDER_NOT_BUILT.
* Wonder effect in unknown city.
* Wonder transfer in transfer_city().
* Wonder removal in remove_city().
All tests appeared well. No error message where printed, even if I added
many of them.
It appears to me that it is enough safe to fix the bug already in 2.2. What
do you think?
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