Update of bug #14533 (project freeciv):
Status: None => Ready For Test
Assigned to: None => pepeto
Planned Release: None => 2.1.10
Follow-up Comment #5:
Thank you for the savegame. It is so easier to understand the problem when
you can reproduce it. Fix attached.
It was considering the units moved if its moves left decreased. Changing to
check it is not at the same tile.
(file #7027, file #7028)
Additional Item Attachment:
File name: S2_1_AI_explorer.diff Size:0 KB
File name: trunk_S2_2_AI_explorer.diff Size:0 KB
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