URL:
  <http://gna.org/bugs/?14595>

                 Summary: Wakeup neighbor sentries is not logical
                 Project: Freeciv
            Submitted by: pepeto
            Submitted on: samedi 24.10.2009 à 15:24
                Category: general
                Severity: 2 - Minor
                Priority: 3 - Low
                  Status: Ready For Test
             Assigned to: pepeto
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.2.0

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Details:

It doesn't work when:
* A unit leaves a position near our sentry unit.
* A unit enters first a foreigner city, whereas the occupy info is known.
* A unit leaves last a foreigner city, whereas the occupy info is known.

The attached patch fixes all those issues.




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File Attachments:


-------------------------------------------------------
Date: samedi 24.10.2009 à 15:24  Name:
trunk_S2_2_wakeup_neighbor_sentries.diff  Size: 2 ko   By: pepeto

<http://gna.org/bugs/download.php?file_id=7091>

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  <http://gna.org/bugs/?14595>

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