URL: <http://gna.org/bugs/?14728>
Summary: Remove wrong error messages Project: Freeciv Submitted by: pepeto Submitted on: mardi 10.11.2009 à 22:27 Category: general Severity: 2 - Minor Priority: 3 - Low Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.2.0 _______________________________________________________ Details: For PR#39870, lot of error messages have been added to unsure the handle_*() functions grant right unit/city ids. They are wrong. It totally ignores the case in a multi-player game (moreover with some lag) that a unit or a city could be killed in server side before the client knows it and issuing a command on it. Fix attached: * Replace LOG_ERROR by LOG_VERBOSE in those messages. * Replace "Shouldn't happen" by "Probably lost" or "Probably died or bribed" in the comments. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: mardi 10.11.2009 à 22:27 Name: trunk_remove_error_messages.diff Size: 10 ko By: pepeto <http://gna.org/bugs/download.php?file_id=7275> ------------------------------------------------------- Date: mardi 10.11.2009 à 22:27 Name: S2_2_remove_error_messages.diff Size: 10 ko By: pepeto <http://gna.org/bugs/download.php?file_id=7276> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?14728> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev