URL: <http://gna.org/bugs/?14857>
Summary: Triremes can go anywhere in supplied scenarios in 2.2 Project: Freeciv Submitted by: jtn Submitted on: Sunday 29/11/09 at 10:55 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: None _______________________________________________________ Details: Triremes can now travel on any (shallow) Ocean tile rather than being tethered to coasts as they were in 2.1. The map generation now provides the constraints on their movement. However, the scenarios supplied by default (Earth, Europe etc) haven't been updated to add Deep Ocean (and Lake) tiles. This means that as soon as you have Triremes in these scenarios, you can go anywhere on the map. These seems wrong, and like a regression from 2.1. The obvious fix is to add Deep Oceans to the scenario save files. I could probably have a go at this. I think it'll break compatibility with rulesets that don't have Deep Ocean or Lake terrain (e.g., civ1/civ2); does this matter? _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?14857> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev