I posted on the forums[http://forum.freeciv.org/viewtopic.php?t=6117], but I figured I'd post on the list too.
I think that line 1763 in advdiplomacy.c(SVN revision 16461) should be MAX_AI_LOVE / 5 rather than 10. The rationale is that an AI player should hate someone who detonates a nuke on them more than just someone who detonates a nuke. It's a trivial fix but I attached a diff anyway.
1763c1763 < pplayer->ai_data.love[player_index(violator)] -= MAX_AI_LOVE / 5; --- > pplayer->ai_data.love[player_index(violator)] -= MAX_AI_LOVE / 10;
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