Follow-up Comment #1, bug #15057 (project freeciv): I personally prefer the current behavior. I like to wage early war on my neighbors to weaken them, so it's very convenient to be able to start attacking by just ignoring the cease-fire offer.
OTOH, HanduMan makes a couple of good points about serious drawbacks. How about this for a solution: Reintroduce diplomatic state 'neutral' (and probably remove 'cease-fire' to avoid unnecessary complexity). In neutral state, movement within each other's borders is tolerated, but you are able to able to declare war on another player simply by attacking one of their units or cities. IMHO this makes sense because 'neutral' is not an explicitly agreed treaty - just the lack of one. In that sense, you shouldn't have to cancel this 'treaty' to attack each other. This solution would satisfy me, at least. :) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?15057> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev