URL: <http://gna.org/bugs/?15142>
Summary: crash after 100+ moves Project: Freeciv Submitted by: game0001 Submitted on: Sunday 01/17/2010 at 10:13 Category: general Severity: 4 - Important Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2 beta1 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: _______________________________________________________ Details: Seems that 2.2 crashes at some rather random point. I've created ruleset that prevents most units from moving on mountains (warriors, workers to make roads that other units then can cross mountains, explorers... triremes and some other naval units can go on rivers.) Crash does not depend on the move, but does not easily happen in early stages. Amount of AI players may have some effect, so that less players -> more moves. When I got a crash on latest game, I edited the situation by removing some nations, and got a move or two further until the game crashed again... so it might depend on what an AI player is doing. I've attached one game and my special ruleset in a zip file if somebody is interested enough to study this. environment is windows vista (home basic) and the build is 2.2.0-beta1 _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sunday 01/17/2010 at 10:13 Name: oma.zip Size: 499kB By: game0001 includes savegames and ruleset <http://gna.org/bugs/download.php?file_id=7703> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?15142> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev