URL:
  <http://gna.org/bugs/?15142>

                 Summary: crash after 100+ moves
                 Project: Freeciv
            Submitted by: game0001
            Submitted on: Sunday 01/17/2010 at 10:13
                Category: general
                Severity: 4 - Important
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.2 beta1
         Discussion Lock: Any
        Operating System: Microsoft Windows
         Planned Release: 

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Details:

Seems that 2.2 crashes at some rather random point. I've created ruleset that
prevents most units from moving on mountains (warriors, workers to make roads
that other units then can cross mountains, explorers... triremes and some
other naval units can go on rivers.)
Crash does not depend on the move, but does not easily happen in early
stages. Amount of AI players may have some effect, so that less players ->
more moves.
When I got a crash on latest game, I edited the situation by removing some
nations, and got a move or two further until the game crashed again... so it
might depend on what an AI player is doing.
I've attached one game and my special ruleset in a zip file if somebody is
interested enough to study this.
environment is windows vista (home basic) and the build is 2.2.0-beta1



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File Attachments:


-------------------------------------------------------
Date: Sunday 01/17/2010 at 10:13  Name: oma.zip  Size: 499kB   By: game0001
includes savegames and ruleset
<http://gna.org/bugs/download.php?file_id=7703>

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