Follow-up Comment #2, bug #15195 (project freeciv):
Patch for point 1 attached.
> 2. I totally agree with you.
I didn't actually commit to a course of action (much like my playing style
I think of [W] as a harmless, do-nothing key, and [SPACE] as a
commit-to-something key (because once you've dismissed a unit with [SPACE]
it's a pain to retrieve it). Which suggests my first option -- [SPACE] once
clears the orders, a second time dismisses the unit.
Additional Item Attachment:
File name: clear-unit-orders-on-move.diff Size:0 KB
Reply to this item at:
Message sent via/by Gna!
Freeciv-dev mailing list