Update of bug #14944 (project freeciv):
Status: None => Ready For Test
Release: 2.3 => 2.2.0
Planned Release: 2.3.0 => 2.2.0
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Follow-up Comment #5:
restore loading of known owner map (foggedborders option)
in savegame.c the following check is done before loading map information:
if (secfile_lookup_int_default(file, -1, "game.fogofwar") != -1
&& game.info.fogofwar == TRUE
&& -1 != total_ncities
&& secfile_lookup_bool_default(file, TRUE, "game.save_private_map")) {
The first check will fail due to the fact that fogofwar is saved as bool
(TRUE / FALSE string).
Does somebody can explain to me the use of
game.server.save_options.save_private_map? game.h states:
bool save_private_map; /* FoW map; will be created if not saved */
but there seems to be no use of this variable at all (not in any scenario; it
defaults to TRUE)
(file #7907)
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Additional Item Attachment:
File name:
S2_2-trunk-restore-loading-of-known-owner-map-foggedborders-op.patch Size:1
KB
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Reply to this item at:
<http://gna.org/bugs/?14944>
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