Summary: cleanup ai_choice
Submitted by: syntron
Submitted on: Mittwoch 10.02.2010 um 21:19
Priority: 3 - Low
Assigned to: None
Discussion Lock: Any
Planned Release: 2.3.0
some time ago I started to fix one of the many TODO's within the code
> TODO: We should get rid of this function. Choice structures
> should be accessed via pointers, and those pointers should be
> updated instead of copying whole structures.
Today I finished this work. ai_choice is now used as pointer. Furthermore
some cleanups and moving of code is included.
Within the autogame tests I got some segfaults which I can't sort at the
moment. Further investigations are needed ...
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