Follow-up Comment #1, bug #15422 (project freeciv):

The other fix would be to calculate the breakdown on the server and send it
to the client -- I think this is what happens with happiness? Recalculating
it on the client feels fragile, and if we've got to change the packet format
anyway we may as well do it this way. (Plus it avoids the need to grow
CITY_SHORT_INFO, I think.)

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