URL:
  <http://gna.org/bugs/?15430>

                 Summary: Wish: Unit flags should be handled similarly to
effects.
                 Project: Freeciv
            Submitted by: luftzig
            Submitted on: Saturday 02/20/2010 at 00:49
                Category: general
                Severity: 1 - Wish
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

Unit flags should be externalized as much as possible, by providing unit
"effects" that act like unit other effects, and have a requirement list. If
requirements are met (e.g, unit 1 has flag A & is on forest, and unit 2 has
flag B) then unit get bonus or can perform certain actions.
Will require a way to differentiate between the current unit (and it's tile,
city, etc.) and the target unit (and it's tile, adjacent units, cities,
nation et cetera). Might require new requirement range.
Doing so will greatly help modders.




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  <http://gna.org/bugs/?15430>

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