Update of bug #15538 (project freeciv):

                  Status:               Confirmed => Ready For Test         
             Assigned to:                    None => pepeto                 
         Planned Release:                   2.2.1 => 2.1.12, 2.2.1          

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Follow-up Comment #1:

The problem was that the metaserver address is saved and restored from the
savegame. Changed that if a metaserver was explicitly requested from the -M
argument, the value is not read from the savegame.

Also, initialize serverid, and have a similar way to restore it from a
savegame.


(file #8368)
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Additional Item Attachment:

File name: trunk_S2_2_S2_1_srv_arguments_savegame.diff Size:1 KB


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Reply to this item at:

  <http://gna.org/bugs/?15538>

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