Update of bug #15538 (project freeciv):
Status: Confirmed => Ready For Test
Assigned to: None => pepeto
Planned Release: 2.2.1 => 2.1.12, 2.2.1
Follow-up Comment #1:
The problem was that the metaserver address is saved and restored from the
savegame. Changed that if a metaserver was explicitly requested from the -M
argument, the value is not read from the savegame.
Also, initialize serverid, and have a similar way to restore it from a
Additional Item Attachment:
File name: trunk_S2_2_S2_1_srv_arguments_savegame.diff Size:1 KB
Reply to this item at:
Message posté via/par Gna!
Freeciv-dev mailing list