Follow-up Comment #12, patch #1501 (project freeciv):

I did not attached an updated patch which uses the hitpoints of the units
type:

> punit->hp -= MAX(unit_type(punit)->hp * game.server.killunhomed / 100, 1);

This is done in the attached file. Additional, the help text for the options
is changed accordingly.

(file #8505)
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Additional Item Attachment:

File name:
20100313-trunk-add-option-to-slowly-kill-unhomed-units-killunhomed.diff
Size:7 KB


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Reply to this item at:

  <http://gna.org/patch/?1501>

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