Update of bug #15760 (project freeciv):

                Category:                    None => general                
                  Status:                    None => Ready For Test         
             Assigned to:                    None => syntron                
         Planned Release:                         => 2.3.0                  

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Follow-up Comment #2:

> I think that if there is no needed surplus to support the new migrant (if
mgr_foodneeded is set), then it should check if there is workable food
arround the city... It is not the simplest solution, but it looks the best to
me. 

solved in the attached patch ...

In the savefile the migration does not take place.

(file #8779)
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Additional Item Attachment:

File name: 20100331-trunk-check-food-in-the-case-of-migration.diff Size:3 KB


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Reply to this item at:

  <http://gna.org/bugs/?15760>

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