Follow-up Comment #13, bug #15741 (project freeciv): > I still have no idea how to actually reproduce this or tell if > the patch fixes it. It's up to you to verify and commit it.
As I said: > It crashes when trying changing the production of a city when > having at least 7 global worklists defined. So you need to define 7 global worklists before. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?15741> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev