URL:
<http://gna.org/bugs/?15777>
Summary: Amplio unit sprites overstepping grid boundaries
Project: Freeciv
Submitted by: jtn
Submitted on: Saturday 04/03/10 at 02:37
Category: art
Severity: 2 - Minor
Priority: 5 - Normal
Status: Ready For Test
Assigned to: jtn
Originator Email:
Open/Closed: Open
Release: 2.1.11, 2.2.0
Discussion Lock: Any
Operating System: None
Planned Release: 2.1.12, 2.2.1
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Details:
There's been a minor glitch in the worklist that's been bothering me for a
while, where a small grey bar appears to the left of Warriors. See
screenshot.
Turns out that this is a bit of the Mech. Inf. sprite from the tile to the
left bleeding onto Warriors. (This seems to be exacerbated by the way sprites
are drawn, on my system at least -- the edge pixels seem to get copied a few
times for some reason. Haven't figured out what that's about.)
The attached data/amplio/units.png is cleaned up so that no unit oversteps
its grid bounds, thus clearing this glitch (and some others, e.g. Dragoons).
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Saturday 04/03/10 at 02:37 Name: worklist-glitch.png Size: 11kB By:
jtn
S2_1/S2_2/trunk r17219: data/amplio/units.png -- cleaned up units to fit in
grid
<http://gna.org/bugs/download.php?file_id=8785>
-------------------------------------------------------
Date: Saturday 04/03/10 at 02:37 Name: units.png Size: 115kB By: jtn
S2_1/S2_2/trunk r17219: data/amplio/units.png -- cleaned up units to fit in
grid
<http://gna.org/bugs/download.php?file_id=8786>
_______________________________________________________
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