Update of bug #15630 (project freeciv):

                Category:                  editor => general                
                Priority:               1 - Later => 5 - Normal             
                  Status:                    None => Ready For Test         
             Assigned to:                    None => pepeto                 

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Follow-up Comment #5:

I followed the path to check how the terrain is changed. I found ways to
modify the terrain of a city to a TER_NO_CITIES terrain:
* From the editor.
* From irrigating.
* From mining.

Last two points doesn't occur with default rulesets. Fixes attached. If I
missed a point somewhere, I also added an error message (and an assertion in
trunk) in tile_set_terrain().


(file #8982, file #8983)
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Additional Item Attachment:

File name: trunk_TER_NO_CITIES.diff       Size:2 KB
File name: S2_2_TER_NO_CITIES.diff        Size:2 KB


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Reply to this item at:

  <http://gna.org/bugs/?15630>

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