On Thu, May 20, 2010 at 11:02 AM, Marko Lindqvist
> Follow-up Comment #2, bug #16046 (project freeciv):
> I believe this to be same as bug #14775 even though this report does not
> mention the error message "The server appears to have gotten into an infinite
> loop in the allocation of starting positions." Infinite loop causes
> create_start_positions() to fail which in turn causes assert failure in
The reporter updated the bug downstream with the following:
--- Comment #3 from thanosk <than...@gmail.com> 2010-05-20 07:03:02 EDT ---
The bug is pretty always reproducible.
I start Freeciv from the command line using freeciv-gtk2 -P none
Start New Game
and use the following options :
Freeciv is free software and you are welcome to distribute copies of it under
See the "Copying" item on the Help menu.
Now ... Go give 'em hell!
Welcome to the Freeciv version 2.2.0 Server running at fedora.winservices.local
AI*1 has been added as Easy level AI-controlled player.
AI*2 has been added as Easy level AI-controlled player.
AI*3 has been added as Easy level AI-controlled player.
AI*4 has been added as Easy level AI-controlled player.
AI*5 has been added as Easy level AI-controlled player.
You are logged in as 'thanosk' connected to thanosk.
Established control over the server. You have command access level 'hack'.
thanosk: 'set size 30'
Option: size has been set to 30.
thanosk: 'set topology 4'
Option: topology has been set to 4.
thanosk: 'set generator 3'
Option: generator has been set to 3.
thanosk: 'set landmass 39'
Option: landmass has been set to 39.
thanosk: 'set specials 1000'
Option: specials has been set to 1000.
thanosk: 'set huts 500'
Option: huts has been set to 500.
thanosk: 'set aifill 4'
Option: aifill has been set to 4.
AI*5 has been removed from the game.
thanosk: 'set gold 5000'
Option: gold has been set to 5000.
thanosk: 'set citymindist 2'
Option: citymindist has been set to 2.
thanosk: 'set trademindist 6'
Option: trademindist has been set to 6.
thanosk: 'set razechance 2'
Option: razechance has been set to 2.
thanosk: 'set occupychance 1'
Option: occupychance has been set to 1.
thanosk: 'set barbarians 1'
Option: barbarians has been set to 1.
thanosk: 'set endspaceship 0'
Option: endspaceship has been set to 0.
thanosk: 'set contactturns 100'
Option: contactturns has been set to 100.
thanosk: 'Normal '
/normal: Player 'AI*2' now has AI skill level 'Normal'.
/normal: Player 'AI*3' now has AI skill level 'Normal'.
/normal: Player 'AI*4' now has AI skill level 'Normal'.
/normal: Default AI skill level set to 'Normal'.
Pick a nation and press start game. The game crashes and on the command-line
I get "1: Lost connection to server!"
Dubium sapientiae initium
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