URL:
<http://gna.org/bugs/?16178>
Summary: go-to doesn't function properly for triremes (all
sea units?)
Project: Freeciv
Submitted by: None
Submitted on: Friday 06/18/2010 at 14:20 CEST
Category: None
Severity: 4 - Important
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Release: Freeciv 2.2.1
Discussion Lock: Any
Operating System: Microsoft Windows
Planned Release:
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Details:
Description of the problem:
When I use go-to to move triremes, I often (but not always) get either of two
problems:
- go-to refuses to do a legitimate move (e.g.: move a ship from tile A to
tile B, where tile B is adjacent to tile A and is not 'unknown territory');
the cursor gives a red cross and I get the messages "couldn't find a route to
destination")
- go-to only allows a bad route: only one route is offered from tile A to
tile B, which is a big detour, crosses 'unknown territory' and forces the
trireme to end the turn in open ocean while this was not necessary.
Freeciv version and environment: I'm using Freeciv 2.2.1, playing a single
player game against AI while using the Longturn LT19 ruleset (see
<http://longturn.org/ltex-2-2-coming#comment-8780>); I use Windows XP.
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