> Am Friday 02 July 2010 23:18:05 schrieb Matthias Pfafferodt:
>> Am Friday 02 July 2010 19:18:27 schrieb Matthias Pfafferodt:
>> > > Thanks for the interesting info, Matthias. Could you please
>> elaborate a
>> > > little? Why are these changes necessary to increase the number of
>> > > possible players?
>> > First of, I'm *not* an expert! That I'm telling you could be wrong. It
>> > includes the knowledge I got from looking at the code and some
>> [... a lot of text ...]
>> You got me to really try it. It is possible - not nice, but possible.
>> attached patch increases the player number to 128. If MAX_NUM_PLAYER is
>> changed even higher numbers are possible. But at the moment you cant
>> the game as the savegame format is not prepared for such a number of
>> players ...
> in a second try even saving seems to work ... but I do not know if there
> not a big bug waiting somethere ...
>> Patched servers/clients are *INCOMPATIBLE* to all other versions of
This is great news, Matthias. What do you think about setting the maximum
number of players to 1024? Also, how should Freeciv assign nations and
flags to all these players?
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