> Am Friday 02 July 2010 23:18:05 schrieb Matthias Pfafferodt:
>> Am Friday 02 July 2010 19:18:27 schrieb Matthias Pfafferodt:
>> > > Thanks for the interesting info, Matthias. Could you please
>> elaborate a
>> > > little? Why are these changes necessary to increase the number of
>> > > possible players?
>> >
>> > First of, I'm *not* an expert! That I'm telling you could be wrong. It
>> > includes the knowledge I got from looking at the code and some
>> testing!
>>
>> [... a lot of text ...]
>>
>> You got me to really try it. It is possible - not nice, but possible.
>> The
>> attached patch increases the player number to 128. If MAX_NUM_PLAYER is
>> changed even higher numbers are possible. But at the moment you cant
>> save
>> the game as the savegame format is not prepared for such a number of
>> players ...
>
> in a second try even saving seems to work ... but I do not know if there
> is
> not a big bug waiting somethere ...
>
>>
>> Patched servers/clients are *INCOMPATIBLE* to all other versions of
>> freeciv!


This is great news, Matthias. What do you think about setting the maximum
number of players to 1024? Also, how should Freeciv assign nations and
flags to all these players?

-Andreas


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