Update of patch #1728 (project freeciv):

                  Status:          Ready For Test => In Progress            

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Follow-up Comment #1:

This seems not to work as expected. One needs to be lucky that the numbers
are identical at saving and loading. Has anybody an idea how to reduce the
amount of data needed to be saved if the number of players is increased?

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Reply to this item at:

  <http://gna.org/patch/?1728>

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