Follow-up Comment #1, patch #1732 (project freeciv):
player pointers patches; there is an error wrt the editor: it crashes if one
tries to change the player. I expect that there are some assumptions about
the player struct (only patch #1739 needed)
1/6: [players] use pointers for players (patch #1739)
2/6: [players] use player_slot_count (patch #1741)
3/6: [players] cleanup game_(init|free|reset) (patch #1742)
4/6: [players] dynamically allocate player->diplstates (patch #1743)
5/6: [players] rename struct player->ai_data to ai_common (patch #1744)
6/6: [players] dynamically allocate ai_data (patch #1745)
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