Summary: Unrealistic and boring nuclear combat
                 Project: Freeciv
            Submitted by: kazeevn
            Submitted on: Понедельник 02.08.2010 at 14:08
                Category: general
                Severity: 1 - Wish
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 17608
         Discussion Lock: Any
        Operating System: None
         Planned Release: 



Default nuclear combat is significantly different from real:
 - no city improvements are destroyed
 - no terraforming occur (even forests are not burnt).
That makes a nuclear war far less terrific, then it should be.
So here, in the patch, small and big nukes are introduced.
 - small nuke. The same cruise missile with warhead. Destroys
   target in one hit, produces a square of fallout, harms 
   population a bit.
 - big nuke. 3x3 terraforming to warmer_dryer, city
   improvements destruction, severe population loses.

Code for default "Nuclear" unit is left almost intact, new units must be
introduced through rulesets.


File Attachments:

Date: Понедельник 02.08.2010 at 14:08  Name: nuke_patch.svn.diff 
Size: 17kB   By: kazeevn



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