Follow-up Comment #4, patch #1803 (project freeciv):

I feel it would be better to program this as a plugin for freeciv itself -
basically a replacement for savegame.c, which could be refactored to be
modular - that would load the scenario directly into freeciv-server rather
than try to translate it.

Also however, the different rulesets of freeciv and civ4 will give issues,
unless that has been dealt with already.  A specialized ruleset may be
desired for this.  Graphics limitations on freeciv won't allow the exact same
terrain types but some compromises would probably let it work.



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