Follow-up Comment #3, bug #16449 (project freeciv):

The in-game docs currently say that trade routes are created "by producing a
Caravan or Freight unit, sending them to another city at least nine tiles
away *or* belonging to a different civilization" (my emphasis).

Not that that proves anything about intent, because I reverse engineered the
docs from the code, but the fact that this case is explicitly coded for in
can_cities_trade() suggests this isn't a simple oversight.


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