URL:
  <http://gna.org/bugs/?16476>

                 Summary: Client freezes trying to connect to its own server
(ipv6)
                 Project: Freeciv
            Submitted by: dmarks
            Submitted on: Wednesday 08/18/2010 at 12:38
                Category: client-gtk-2.0
                Severity: 4 - Important
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.2.2+
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

Disabled ipv6 on my Ubuntu 10.04 system by adding the following to
/etc/sysctl.conf:

net.ipv6.conf.all.disable_ipv6 = 1
net.ipv6.conf.default.disable_ipv6 = 1
net.ipv6.conf.lo.disable_ipv6 = 1

Now when I build Freeciv with ipv6 support (default) the client freezes when
you hit 'start new game'. Client has to be manually killed, and the server
process has to be killed separately as well.

Works fine when configuring with --disable-ipv6




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