Update of bug #16404 (project freeciv):

                Severity:              3 - Normal => 2 - Minor              
                Priority:              5 - Normal => 3 - Low                
                 Summary: civ start script doesn't work => civ start script
doesn't work when there is a folder named "freeciv"

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Follow-up Comment #3:

Actually, there is the same problem in S2_2, it tries to execute the
directory named "freeciv".


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  <http://gna.org/bugs/?16404>

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